Cyber Monsters
A downloadable game for Windows
Cyber Monsters!
Team up with another player or go solo to try to capture the mysterious Randee. Land multiple hits to break through his mind barrier. Dive deep into his subconscious to deal double damage and break his spirit.
This game was built in a bit under 72 hours for Ludum Dare 48. It uses a premade action combat engine (Park Engine) and a few other small code bases to help with camera work and state machines.
Credits:
Game design / Art / Shaders / Programming - Derek Thomas
Art / Rigging / Textures - Charles Hamwey
Music - Gerald Kaye
Tools/Assets used:
Park Engine (combat framework)
Amplify Shader Editor
DMT Camera
Monsterlove State Machine
Special Thanks
Sara
Maya
Laila
Luna
Status | Prototype |
Platforms | Windows |
Author | liero116 |
Genre | Action |
Tags | Action RPG, Controller, Co-op, Ludum Dare 48 |
Inputs | Gamepad (any) |
Links | Ludum Dare |
Download
Install instructions
Unpack the zip using the tool of your choice and double click on "Cyber Monsters.exe". You will need a controller to play. The game was built using XInput as the target device, but any device should work.
Update:
0.1.3.6
Fixed graphic loading issue in character select screen
Known possible issue (fixed in 0.1.3.6):
In the character select screen, the screen may go partially white when selecting a character
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